Search results for "Social simulation"
showing 10 items of 31 documents
A heuristic for problem formalization in agent based simulation studies
2015
Agent Based Modeling and Simulation (ABMS) is considered an effective approach for conducting simulation studies in many fields. In order to develop high quality simulation models, methodological approaches are demanded. In such direction we are moving by proposing a heuristic for the formalization of agent based simulation problems. The proposed heuristic is based on some guidelines developed for identifying the main elements of the problem domain description by analysing verbs and their common taxonomy in grammar.
InCREDulity in Artificial Societies
2021
This paper describes an artificial society in which the simulated agents behave and interact based on a computational architecture informed by insights from one of the leading social psychological theories in the scientific study of secularization and religion: “credibility-enhancing displays” (or CREDs) theory. After introducing the key elements of the theory and outlining the computational architecture of our CRED model, we present some of our initial simulation results. These efforts are intended to advance the quest within social simulation for more authentic artificial societies and more plausible human-like agents with complex interactive and interpretative capacities.
The journal of artificial societies and social simulation (JASSS)
2010
A Generic Agent-Based Model of Historical Social Behaviors Change
2016
The primary theme of this chapter is trying to describe, discuss and understand how human societies change over time using agent-based modeling. Agents become a major paradigm of social simulation allow us to model the complex social phenomena under the bottom-up approach. Certainly one of the key points of the bottom-up approach is the emergence of macro level phenomena from micro level actions and interactions. The main objective of this work is to build a Virtual Social Laboratory, from Rafael Pla Lopez Social evolution model, in order to explore the social evolution of a set of artificial societies/agents that evolve within a grid of cells which are characterized by a level of natural r…
Modeling Marginalization: Emergence, Social Physics, and Social Ethics of Bullying
2020
In this paper, we outline the construction and initial simulation experiment results of the Marginalization model (MARG). We experiment under different group parameters because the theoretical paradigm we follow views bullying as a result of social processes. Our primary research question explores the possibility of bullying emergence as agents select interaction partners in a university setting. Based on the simulated process, our results take indications of the stress of marginalization in a student group as a proxy for emer-gent marginalization. MARG simulates two types of interactions between pairs of students: forced and hang-out interactions. In the latter, students decide whether to …
A Theoretical Agent-Based Model to simulate an Artificial Social Evolution
2013
Agent-based social simulation as a computational approach to social simulation has been largely used to explore social phenomena. The purpose of this paper is to build a theoretical agent-based model to simulate the social evolution of a set of agents/artificial societies. In this model, each agent (artificial society) has an available number of social behaviours that compete among each other. The agent/agent interactions are carried out by their social otherwise, the agent/environment interactions are expressed through the consumption of ecological resources in repression and satisfaction by social behaviours of the agent. In this work, we will present the structure and the formulation of …
Simulating Secularities: Challenges and Opportunities in the Computational Science of (Non)Religion
2021
This article provides scholars of nonreligion and secularism with an introduction to some of the major opportunities and challenges associated with the growing application of computational methods to the phenomena they study. It also illustrates these opportunities and challenges by describing several overlapping research projects and some of the models of (non)religion they have produced. Finally, the article addresses some of the significant philosophical issues surrounding the use of computer modeling and simulation, focusing on the ethical and epistemological concerns that these tools often raise. I invite scholars of nonreligion to consider adding these techniques to their methodologic…
On the Quest for Defining Organisational Plasticity: A Community Modelling Experiment
2020
PurposeThis viewpoint article is concerned with an attempt to advance organisational plasticity (OP) modelling concepts by using a novel community modelling framework (PhiloLab) from the social simulation community to drive the process of idea generation. In addition, the authors want to feed back their experience with PhiloLab as they believe that this way of idea generation could also be of interest to the wider evidence-based human resource management (EBHRM) community.Design/methodology/approachThe authors used some workshop sessions to brainstorm new conceptual ideas in a structured and efficient way with a multidisciplinary group of 14 (mainly academic) participants using PhiloLab. Th…
Computational Demography of Religion: A Proposal
2021
This paper proposes a new approach to the demography of religion and non-religion that builds on and expands agent-based modeling and social simulation techniques developed in prior work by the research teams led by the authors. Traditional demographic approaches to religion and non-religion understandably focus attention on self-reports of religious identity or affiliation, where longitudinal data is most readily available, and they employ a cohort-component methodology to make projections. We argue that demographic projections of religion and non-religion could be enhanced by using multi-agent artificial intelligence models of societies. After artificial societies with suitably cognitivel…
Coordination and Sociability for Intelligent Virtual Agents
2008
This paper presents a multi-agent framework designed to simulate synthetic humans that properly balance task oriented and social behaviors. The work presented in this paper focuses on the social library integrated in BDI agents to provide socially acceptable decisions. We propose the use of ontologies to define the social relations within an artificial society and the use of a market based mechanism to reach sociability by means of task exchanges. The social model balances rationality, to control the global coordination of the group, and sociability, to simulate relations (e.g. friendliness) and reciprocity among agents. The multi-agent framework has been tested successfully in dynamic envi…